CUSTOMIZABLE OPTIONS

Commissioners can customize their Private Leagues in many different ways. Private Commissioner leagues invoke a Registration League Wizard that will step you through all of the options available to you. After the initial league configuration is establish and the league is created, options to edit the various league settings are found among the various links found on the Commissioner's League Home Page and Commissioner Tools. We highly advise that the Commissioner use our "Test Scoring" tool at least once before the draft begins to ensure that the scoring output matches his expectations. Once the draft completes, team and roster max are locked as are the starting positions. Almost all others are locked at the start of the first game. Refer to the grids below for specific lock down points. Changing settings after the point that they are locked down can cause problems with the successful operation of the league. However, if the NFL season has not begun, the Commissioner can delete the draft, change the settings and redo the draft as a last resort. Below are the various configuration options available, their lock down timing and the Default setting for each option. Live Online Drafts start a process of loading the Draft Room 60 minutes before the scheduled start time of the draft. All changes that mention a Lock Down time of “Start of draft” must be completed 60 minutes before the scheduled draft start time. Drafting actually begins at the scheduled time, but the room is opened early to load players, pre-ranks, and to allow the league members to familiarize themselves with the room and to build a queue of players to draft, as well as starting the inevitable trash talking.

Settings:                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                

Setting Lock down Options
League type: Start of draft Head-to-Head (Default)
Total Points
League duration: Start of draft One Season League (Default)
Keeper League
Maximum teams in a league: Start of draft 2-20 (12 is the Default). Needs to be an even number for head-to-head leagues.
Commissioner only: Start of draft On or Off (Off is the default). Allows for a non-competing Commissioner when On.
Waiver for Drop/Adds: Start of season 0-7 Days (2 days is the Default when used)
Waiver Queue Policy: Start of season Continual Rolling Priority List (Default)
Ranking is based on number of moves
Ranking is based on Worst to First
Highest Bidder
Post-draft Free Agents Start of draft On or Off (Off is the default). If On, players are placed on waivers for XX hours (12/24/36).
Weekly Fantasy Free Agent Waiver Policy: Start of season. A Commissioner Tool exists for overriding waiver processing on a weekly basis after the season has started. Start Waiver Option
Place Players on Waivers at the start of their game (Default)
Place Players on Waivers at the start of the first game of the week
Place Players on Waivers at designated day/time
   
End Waiver Option
Release Players on Waivers at designated day/time (Tuesday at 5pm is the default)
Release Players XX hours after they were placed on waivers
Release Players on Waivers at end of the last game of the week
   
Do not place fantasy free agents on waivers
Place players on Bye on Waivers at start of first game of week Start of season On or Off (On is the default).
Use MFS Can't Cut List Start of season On or Off (Off is the default).
Trade Policy: Start of season Allow users to perform trades with no approval
Trades must be approved via league vote
Trades must be approved by the Commissioner (Default)
No trades allowed
Trade Approval Period: Start of season 1-7 days (2 days is the Default)
League Trade Vote Veto Percent: Start of season

Only used when the Trade Policy is "Trades must be approved via league vote".

0%
10%
25%
33%
50%
 (Default)
66%
75%
90%
100%

Trade Deadline: Open all year Any valid date between the first and last games of the NFL season (12/01/20xx is Default)
Drop/Add Deadline: Open all year Any valid date between the first and last games of the NFL season (01/15/20xx is Default)
Maximum Waivers Per Week: Open all year 0-18, Unlimited (Default)
Maximum Trades Per Week: Open all year 0-18, Unlimited (Default)
Maximum Waivers Per Season: Open all year 0-100 (every 5), Unlimited (Default)
Maximum Trades Per Season: Start of season 0-100 (every 5), Unlimited
Use Decimals For Scoring: Open all year On or Off (On is the default)
Use League Average matchup: Start of draft On or Off (Off is the default)
Quarterback Option: Start of draft User selects individuals (Default)
User selects a Team QB
Defense Option: Start of draft User selects Defense/Special teams as one player (Default)
User selects Defense/Special teams as separate players
In-Game Changes: Open all year No changes allowed after start of game (Default)
Quarter changes allowed starting in week (select week number)
Half changes allowed starting in week (select week number)
Number of Players To Retain: Open all year 0-roster size (0 is the Default). Keeper leagues only.
Max Player Contract Length: Start of draft 1-10 years, Unlimited (Unlimited is the Default). Keeper leagues only.
Keeper Player Drop Date Start of draft Date that players must be dropped. Date must be before Draft Date. Keeper leagues only.
Allow Points to rollover to bye week: Start of season On or Off (Off is the Default)
Lock Roster at Start of First Game: Start of season On or Off (Off is the Default)
Roster Matrix: Start of draft Active Slots (9 is the Default)
Bench Slots (6 is the Default)
Injured Slots (0 is the Default)
Restrict Bench Slots Start of draft On or Off (Off is the default)
Use fixed number of players in backup positions Start of draft On or Off (Off is the default)
Injured Status: Start of season Probable
Questionable
Doubtful
Out
Draft Type: Start of draft

Live Draft (Default)
Automated Draft
Offline Draft
Immediate Draft

Email/Slow Draft

Draft Order: Start of draft Randomized by MFS (0-21) Days Before Draft
Set by Commissioner (Default)
Auto-Randomized When League is Full
Reverse of prior year finish (Keeper leagues only)
Draft Date & Time: Start of draft Valid date between registration and the first game of the season (09/03/20xx is the Default)
Draft Pick Duration (in seconds): Start of draft 30
60
90
120 (Default)
150
180
210
240
270
300
League Finances to assign value and track: Open all year League Entry Fee (0 is Default)
Drop/Add Fee (0 is Default)
Assess fees after (0 is Default) Transactions
Pickup and Drop Player Fee (0 is Default)
Add Player to IR Fee (0 is Default)
Remove Player from IR Fee (0 is Default)
Trade Fee (0 is Default)
Divisions: Start of Draft 1-4 (1 is the Default)
Playoff Type: Start of season League (Default)
Divisional
Number of Teams in Playoffs: Start of season 2-all teams in league. No playoffs is an option as well
Allow Wild Card Slot For Highest Scoring Team: Start of season On or Off (Off is the Default)
Number of Toilet Bowl Teams: Start of season 2-all non-playoff teams in league
Use the First Teams out of the Playoffs for Toilet Bowl Teams: Start of season On or Off (Off is the Default)
Playoff Start Week: Start of season Week 12 - Week 17
Last Week of Season: Start of season Week 1 - Week 17. Only used when No Playoffs are selected.
Tie-Breakers for Establishing Playoff Seed: Start of season Options, in default priority:
Head-to-head record
Starting Fantasy points scored
Bench Fantasy points scored
Total Team Fantasy points scored
Longest winning streak
Fantasy points scored in Last Week of Season
Fantasy points scored in 2nd to last week
Fantasy points scored in 3rd to last week
Fantasy points scored in 4th to last week
Fantasy points scored in 5th to last week
All TDs scored by starters during season
Coin flip by MFS
Playoff Game Tie-Breakers, which can be used for regular season games as well: Start of season Options, in default priority:
Bench Fantasy points scored
Total Points Scored By Starting QBs, RBs and WRs
Total Yards By Starting QBs, RBs and WRs
Total TDs scored by Starting QBs, RBs and WRs
Designated Tie-Breaker Bench Player
Home Team Wins
Optimal Points
Game to remain a Tie (Regular season only)
Re-seed Playoff Teams Start of season Yes or No (Yes is the Default)
Autolock Mathematically Eliminated Teams From Trade Start of season On or Off (On is the Default)
Autolock non-playoff teams from performing trades or drop/adds during the playoffs Start of season On or Off (On is the Default)


Active Starting Positions. Changing the default number on the Scoring Matrix will adjust the number of Starting positions on the Team Options link. These settings are open to change until the draft starts and cannot be changed after being locked down.                                                                                                                                   

Quarterbacks (Team or individual): 1 is the Default.
Running Backs: 2 is the Default.
Wide Receivers: 3 is the Default.
Running Backs/Wide Receiver swing: 0 is the Default.
Wide Receivers/Tight End swing: 0 is the Default.
Offensive Players swing (QB/RB/WR/TE): 0 is the Default.
Extra Players swing (All positions): 0 is the Default.
Tight Ends: 1 is the Default.
Kickers: 1 is the Default.
Defenses: 1 is the Default.
Special Teams: 1 is the Default when separate Defense and Special Teams is chosen, 0 when not


Offensive categories and default scoring. You are able to create every range offered however you wish. If configuring multiple ranges, no ranges can overlap. You will receive a Warning if you leave a gap between ranges to inform you of the gap. These settings are open to change until the draft starts and cannot be changed after being locked down.                                                                                                                                                                                                                                                

Passing TD: Assign whatever point value you desire. 4 points is the Default.
Passing TD Bonus: Enter whatever range(s) you desire. No bonus range is the Default.
Passing yards: Enter whatever range(s) you desire. 1 point for every 25 yards is the Default.
Passing Yard Bonus: Enter whatever range(s) you desire. No bonus range is the Default.
Minimum Passing yards: The number of yards that trigger passing yard points to be assigned.0 yards is the Default.
Each interception thrown: Assign whatever point value you desire. -2 points is the Default.
Passing 2-Point Conversion: Assign whatever point value you desire. 0 points is the Default.
Times Sacked: Assign whatever point value you desire. 0 points is the Default.
Rushing TD: Assign whatever point value you desire. 6 points is the Default.
Rushing TD Bonus: Enter whatever range(s) you desire. No bonus range is the Default.
Rushing yards: Enter whatever range(s) you desire. 1 point for every 10 yards is the Default.
Rushing Yard Bonus: Enter whatever range(s) you desire. No bonus range is the Default.
Minimum Rushing yards: The number of yards that trigger rushing yard points to be assigned.0 yards is the Default.
Each fumble lost: Assign whatever point value you desire. -2 points is the Default.
Rushing 2-Point Conversion: Assign whatever point value you desire. 0 points is the Default.
Yards Per Carry: Enter whatever range(s) you desire. No range is the Default.
Minimum Carries: The number of carries that trigger points to be assigned for YPR.0 carries is the Default.
Receiving TD: Assign whatever point value you desire. 6 points is the Default.
Receiving TD Bonus: Enter whatever range(s) you desire. No bonus range is the Default.
Receiving yards: Enter whatever range(s) you desire. 1 point for every 10 yards is the Default.
Receiving Yard Bonus: Enter whatever range(s) you desire. No bonus range is the Default.
Minimum Receiving yards: The number of yards that trigger receiving yard points to be assigned.0 yards is the Default.
Receiving 2-Point Conversion: Assign whatever point value you desire. 0 points is the Default.
Catches: Enter whatever number of points per number of catches you desire. No points is the Default.
Yards Per Catch: Enter whatever range(s) you desire. No range is the Default.
Minimum Catches: The number of Catches that trigger points to be assigned for YPC. 0 carries is the Default.


Kicking categories and default scoring. You are able to create every range offered however you wish. If configuring multiple ranges, no ranges can overlap. You will receive a Warning if you leave a gap between ranges to inform you of the gap. These settings are open to change until the draft starts and cannot be changed after being locked down.

                                                                           

Extra Point Made: Assign whatever point value you desire. 1 point is the Default.
Extra Point Missed: Assign whatever point value you desire. 0 points is the Default.
Field Goal Made: Assign whatever point value you desire. 3 points is the Default.  0 is used when Ranges are configured.
Field Goal Made Ranges: Enter whatever range(s) you desire. No range is the Default.
Field Goal Missed: Assign whatever point value you desire.  0 points is the Default.
Field Goal Missed Ranges: Enter whatever range(s) you desire. No range is the Default.


Defensive and Special Teams categories and default scoring. You are able to create every range offered however you wish. If configuring multiple ranges, no ranges can overlap. You will receive a Warning if you leave a gap between ranges to inform you of the gap. These settings are open to change until the draft starts and cannot be changed after being locked down.

                                                                                                                                   

Defense TD: Assign whatever point value you desire. 4 point is the Default.
Defense TD Bonus: Enter whatever range(s) you desire. No bonus range is the Default.
Interceptions: Assign whatever point value you desire. 2 points is the Default.
Fumbles recovered: Assign whatever point value you desire. 2 points is the Default.
Sacks: Assign whatever point value you desire. 0 points is the Default.
Safeties: Assign whatever point value you desire. 0 points is the Default.
Yards Allowed: Enter whatever range(s) you desire. No range is the Default.
Points Allowed: Enter whatever range(s) you desire. No range is the Default.
Special Teams TD: Assign whatever point value you desire. 4 point is the Default.
Special Teams TD Bonus: Enter whatever range(s) you desire. No bonus range is the Default.
Blocked kicks: Assign whatever point value you desire. 0 points is the Default.